Archive for the ‘game’ Category

Zelda

Saturday, December 15th, 2007

Last Saturday I was really bored. I couldn’t think of any programming projects, which is always depressing. So, I decided to try out “The Legend of Zelda: the Ocarina of Time,” on Project64, and it’s a lot of fun. I had never actually played any of the Zelda series and now I’m regretting that. It’s amazing what they did with this game, the Nintendo 64 graphics weren’t all that great (maybe for their time), but the designers of “Ocarina of Time” used their resources really well and it look beautiful. It’s also a really long game with quests up the ass.

Zelda out of reach

Nope…

Friday, December 7th, 2007

No new ideas or motivation.

Break Means More Work

Saturday, November 17th, 2007

I can’t think of a title.

I’m still sick, but feel a little better. Thanksgiving break is coming [ok so I almost coughed up a lung right there] so that will be nice hopefully, but then you know how teachers think: “Oh! They have a break! That means they’ll have plenty of time to relax and write a 42 page essay!” That’s what they ALL think. They say they know that other teachers are giving us stuff, but it’s too late, they’re sure that this is the perfect assignment and that we can handle all the rest. BULLSHIT! Unless I missed the memo, breaks are meant to give us a chance to relax, to unwind, to escape the stress of fucking assignments. I thought of a title. I thought of something I want to program. It’s gonna be a simulation of single celled organisms and I reall want to make it look like a realistic electron scanning image. In other news, I finally completely completed “the Simpsons Hit and Run” with a little help from some maps, I had 2 gags that I couldn’t find and that’s all I needed to be 100%, though the maps didn’t really help because I wasn’t sure what gags I had already gotten. Turns out that I had missed the break in the fence around the telescope in the observatory on level 3 and 7. It’s a pretty awesome game, but I really want a free-range Simpsons game where you can go anywhere, with an accurate city layout (Hit and Run maps are so warped it’s painful) and where not all of the missions are based around cars, maybe that’s what the new Simpsons Game is, but I don’t know.