Day Thirteen: Long Day’s Journey Into Nothing
Friday, September 11th, 2009I spent most of my time awake failing to comprehend the equations I was writing. Then I stayed up too late again playing games…
I spent most of my time awake failing to comprehend the equations I was writing. Then I stayed up too late again playing games…
Especially when it doesn’t get done.
Fuck yes! Here’s another version of the game I’m working on:
AWSD to move, mouse aims and shoots.
I really want to keep working on it, but I’ve already wasted half the day and I have yet to study for finals…witch are bullshit since they don’t really test your knowledge, only how much you can cram into your skull the day before. Although, most test I take do show my understanding because I don’t study all that much.
No new ideas or motivation.
Huzzah! Hopefully I’ll think of something to make, because I really want to program. If I can’t think of anything to make in Flash, then maybe I’ll add stuff to the site, and if I can’t think of anything for that, then I’ll just watch TV.
I have an idea for a wee database-driven app called Hitlist. Essentially it would be a list of people you dislike (more likely hate) with a points system. Every time someone on the list pisses you off, you click a little “+” button and a point is added to their score. If someones not on the list all you have to do is input their name. Then, everyone on the list is sorted according to the number of points they have, most hated at the top and a minor nuisance at the bottom. Of course it would have some fancy animation in there as well.
I haven’t really had much to write about lately, well there is one thing, but I going to wait on that. The last few days (read nights) I’ve been working on a multi-player game-like thing. It’s not really a game as of yet. It’s hard to describe, but pretty much you control this hover block that you can move around in a 3D world and sortof interact with other people. I built in a really quick chat system that works through the console. The console, at the moment, is really the only way of doing stuff other than moving or changing the camera angle and view. I’ve built in a bunch of functions that do stuff like change the player’s name, color, or alpha. So, you can personalize your “Helio” (as I’m calling it, yeah I know the name rips off the phone, but it really fits, cause the model looks like a little helicopter) to a degree. Also, I put in a few secret things that I though would be fun to use when showing it off to people. Eventually, the plan is to make a capture the flag game. I wonder if it works over the interwebs, I’m unsure because I haven’t had a chance to try it, the only testing has been on my local network. One problem is that because of .swf security issues, the networking only works in an executable form, though there may be a workaround, which would be nice.
This is almost the same as the version from yesterday, but it’s got some new stuff which makes it look a little cooler…at least I think it does.