So…Yeah

I haven’t really had much to write about lately, well there is one thing, but I going to wait on that. The last few days (read nights) I’ve been working on a multi-player game-like thing. It’s not really a game as of yet. It’s hard to describe, but pretty much you control this hover block that you can move around in a 3D world and sortof interact with other people. I built in a really quick chat system that works through the console. The console, at the moment, is really the only way of doing stuff other than moving or changing the camera angle and view. I’ve built in a bunch of functions that do stuff like change the player’s name, color, or alpha. So, you can personalize your “Helio” (as I’m calling it, yeah I know the name rips off the phone, but it really fits, cause the model looks like a little helicopter) to a degree. Also, I put in a few secret things that I though would be fun to use when showing it off to people. Eventually, the plan is to make a capture the flag game. I wonder if it works over the interwebs, I’m unsure because I haven’t had a chance to try it, the only testing has been on my local network. One problem is that because of .swf security issues, the networking only works in an executable form, though there may be a workaround, which would be nice.

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